- Location
- Shanghai, China
- Employment
- Full time
- Level
- Senior
- Posted
- 12 August
About this role
We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth.
You’ll collaborate with fellow engine team members as well as gameplay engineers, artists and designers to bring the highest quality game experience to players on all supported devices - regardless of platform or performance tier.
What you’ll do here
Develop high-performance C++ systems for our proprietary game engine, with a focus on real-time rendering, performance and scalability
Design, implement, and maintain rendering features, core engine components, tools and graphics pipelines
Profile and optimize GPU and CPU performance across a wide range of devices, with particular emphasis on mobile
Write clean, maintainable code with clear documentation and code-level comments
Contribute to team growth by mentoring others, sharing best practices, and staying up-to-date with graphics and platform trends
Must haves
Expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems
Have shipped large-scale 3D games across multiple platforms
Experience with game engines and art/content pipelines
Deep understanding of modern rendering pipelines and graphics APIs. We use Vulkan and Metal.
Proficiency with GPU profiling/debugging tools
At least 6 years of Game industry experience
Fluent in spoken English for professional communications
Nice to have
Passion for pushing the boundaries of Android graphics, particularly with Vulkan
Familiarity with SIMD instruction sets
Something to share from shadertoy.com
We look forward to meeting you!
As published by thatgamecompany. Applications are handled on their site.
Skills this posting mentions
About thatgamecompany
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation. Our mission - create timeless entertainment that make positive change to the human psyche worldwide.
All 38 openings at thatgamecompanyOne click, then it is written
Apply to thatgamecompany with a resume written for this role.
Queue Senior Graphics Engineer,Shanghai and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in thatgamecompany’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- 25 sent a week, free
- No card
- Nothing sent until you say so
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Put this to work
Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
Free, no card. Up to 25 applications sent a week, and nothing is sent until you say so.
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