- Location
- Shanghai, Shanghai, China
- Employment
- Full time
- Level
- Mid level
- Posted
- 4 weeks ago
About this role
Technical Game Designer
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination!
What you'll do here:
Crafting technical systems that enable gameplay (either alone or with a small team)
Create fluid user interactions with rich feedback and polished game feel
Enjoys enabling team members by improving the creative pipeline
Is comfortable with cross-disciplinary work and collaboration
Must haves:
Proficient in C++ (preferred), C, C# for quickly prototyping 3D gameplay
Visual scripting
Multiplayer game development
Online operation of a live game
Maya or 3D game engines
Portfolio of your work
Ok to take a test as part of our process
Nice to haves:
Seek adventure and uncertainty in exploring experimental and risky game concepts
Believe in the practice of rapid prototyping and relentless iteration
Have a desire to create meaningful, enriching experiences that touch and inspire players
We look forward to meeting you!
As published by thatgamecompany. Applications are handled on their site.
Skills this posting mentions
About thatgamecompany
thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation. Our mission - create timeless entertainment that make positive change to the human psyche worldwide.
All 40 openings at thatgamecompanyOne click, then it is written
Apply to thatgamecompany with a resume written for this role.
Queue Technical Game Designer and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in thatgamecompany’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
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Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
500 free credits on sign-up. No card. Nothing is sent until you say so.
Listed from the job board thatgamecompany publishes. Refolk is not the employer and does not handle their hiring. Applications go to thatgamecompany directly.