Staff Software Engineer, Gameply - Unpublished R&D Product
Riot Games · Shanghai, China
- Location
- Shanghai, China
- Level
- Staff
- Posted
- 15 October
About this role
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
We are looking for a gameplay software engineer to join our game development team. In this role, you will work closely with designers and engineers to prototype ideas, implement player-facing features, and help establish scalable development processes and technical foundations.
Responsibilities
- Identify, prioritize, and implement gameplay systems and engine features for a new game.
- Collaborate with product and discipline leads to define focus areas, handoff points, and effective technical solutions for each stage of development.
- Lead and contribute to architecture, technical design, and implementation for relevant gameplay systems.
- Help shape the team's technical direction, engineering standards, and development practices.
- Continuously iterate on solutions to ensure they are robust, scalable, and performant.
- Mentor other engineers and share best practices across game development disciplines.
Required Qualifications
- 6+ years of professional software engineering experience in the game industry.
- 4+ years of professional game development experience with Unreal Engine.
- Bachelor's degree in Computer Science or equivalent experience with strong computer science fundamentals.
- Proficiency with a modern game engine, such as Unreal Engine or Unity.
- Strong knowledge of common game and software design patterns.
- Professional experience developing with C++.
Desired Qualifications
- Experience working with both small and mid-sized engineering teams
- Experience with persistence solutions
- Leadership experience
- Experience with agile development
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
As published by Riot Games. Applications are handled on their site.
One click, then it is written
Apply to Riot Games with a resume written for this role.
Queue Staff Software Engineer, Gameply - Unpublished R&D Product and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Riot Games’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- 25 sent a week, free
- No card
- Nothing sent until you say so
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Put this to work
Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
500 free credits on sign-up. No card. Nothing is sent until you say so.
Listed from the job board Riot Games publishes. Refolk is not the employer and does not handle their hiring. Applications go to Riot Games directly.