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DevOps Engineer - China

thatgamecompany · Shanghai, Shanghai

Location
Shanghai, Shanghai, China
Employment
Full time
Level
Mid level
Posted
7 months ago

About this role

DevOps Engineer - China

On any given day at thatgamecompany, you might:

  • Design, implement and maintain scalable, secure, and reliable cloud infrastructure globally

  • Design and implement infrastructure as code and configuration as code

  • Optimize server deployment strategies for rapid scaling during peak player loads

  • Implement and maintain monitoring, logging, and alerting systems for game service

  • Implement CI/CD pipelines specifically tailored for game service developments and
    deployments

  • Support development teams by developing and maintaining local development environments and rapid iteration cycles

  • Design and implement internal services and tools serving engineers company-wide for quality and efficiency

We expect you to:

  • Have deep passion for video games; be a gamer and think on behalf of players.

  • Embrace experimentation and innovation to solve complex problems.

  • Enjoy working with fast-moving and rapidly-growing teams.


Required Skills

  • 3 or more years of experience in DevOps for live service games or related products.

  • Strong background in at least one cloud provider (AWS, GCP, AliCloud etc.)

  • Proficiency in infrastructure as code (Terraform/OpenTofu, or similar)

  • Proficiency in container-based application development and deployment (Docker,
    Kubernetes, Helm).

  • Solid Knowledge of observability solutions such as Prometheus, OpenTelemetry, and related toolchains

  • Proficiency in at least one of backend development languages such as Python, Golang,
    C/C++, Jenkins Groovy etc. Familiar with one of web development languages such as HTML, CSS, JavaScript, PHP etc.

  • Proficiency in GitOps patterns and tooling such as ArgoCD, FluxCD, Terragrunt, etc.

  • Experience in designing and implementing CI/CD pipelines (Jenkins, GitLab CI, Tekton,
    GitHub Actions).

  • Strong understanding of source control systems (Git, Perforce).

  • Solid knowledge of network technologies such as TCP/UDP, CDN, mTLS, load balancer,
    Global Accelerator etc.

  • Knowledge of database technologies (Redis, PostgreSQL, MongoDB) for high-throughput
    applications

  • Fluency in writing REST APIs and applying software patterns like TDD.

  • Knowledge of Agile methodologies and software release management practices.
    Capable of understanding English documentation.

  • Fluent in written English for technical communications in chat tools. Be able to speak English for daily life.


Preferred Skills

Any of the following would be highly preferred, but we prioritize candidates eager to innovate and grow:

  • Advanced Kubernetes skills (application development and platform management).

  • Experience implementing service mesh systems (Istio)

  • Experience implementing internal development platforms (serving for developer, QA, release manager etc.)

  • Knowledge of SRE practices and their application in game development.
    Fluent spoken English for cross-team and player-facing communication

We look forward to meeting you

As published by thatgamecompany. Applications are handled on their site.

Skills this posting mentions

TCP/IPTerraformKubernetes

About thatgamecompany

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation. Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

All 35 openings at thatgamecompany

One click, then it is written

Apply to thatgamecompany with a resume written for this role.

Queue DevOps Engineer - China and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in thatgamecompany’s form for you.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • 25 sent a week, free
  • No card
  • Nothing sent until you say so

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Put this to work

Paste your career in once. Every application after that is written for you.

Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • New matches ranked and written before you are up.
  • Every bullet stays inside what your history supports. Nothing invented.
  • Queued, submitted, interviewing, offer: one screen, not a spreadsheet.

500 free credits on sign-up. No card. Nothing is sent until you say so.

Listed from the job board thatgamecompany publishes. Refolk is not the employer and does not handle their hiring. Applications go to thatgamecompany directly.