- Location
- Singapore
- Level
- Senior
- Posted
- 5 days ago
About this role
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
As part of the Real-Time VFX team, you will work closely with a team of artists to deliver high quality premium content skin experiences. With your experience, you’ll create aesthetically astounding visual effects that wow and delight our fans adding richness and excitement to the games experience.
As a Senior VFX Artist, you will utilize your exceptional aesthetic sensibility and technical expertise to shape visual direction for a diverse range of weapon skin thematics. You will establish the benchmark and execute based on the creative direction that will guide and empower our partner studios' production efforts.
Beyond asset creation, you will tackle complex artistic and technical challenges, collaborating with fellow artists to pioneer new VFX features ,workflows and guidelines. Working alongside our VFX Manager, you will serve as a key point of contact for external
partners, providing expert guidance and actionable feedback to ensure all content maintains the highest standards of quality, readability, and style.
Responsibilities:
- Partner with the VFX Manager to establish VFX standards and execution strategies for weapon skinlines. Lead early-stage creative and stylistic exploration for high-tier weapon skins, setting the bar of excellence for asset delivery and seamless
handovers to partner studios for production. - Problems solve complex artistic and technical challenges while collaborating closely with the team to develop innovative VFX features and new technologies.
Foster close collaboration with cross-disciplinary leads, maintaining open communication to build relationships, clarify project goals, and ensure alignment on
expected outcomes. - Provide clear, actionable feedback to partner studios to ensure all VFX deliverables meet the project’s standards. This includes providing hands-on guidance and using paintovers to achieve good readability, clarity and stylization fitting to the game and
intended thematic intentions. - Assist the VFX Manager in onboarding, training and providing resource materials for new VFX artists.
- Partner with the technical art team to ensure efficient asset optimization and the timely resolution of VFX-related technical issues.
Required Qualifications:
- 5+ years of professional experience in visual effects, spanning diverse art styles.
- Deep mastery of VFX and Art fundamentals - timing, color, composition, motion, and readability.
- Exceptional aesthetic sensibility, strong creative vision and the adaptability to execute within a given art direction.
- Adaptable and efficient at executing within a specified vision.
- Experience with unreal engine and VFX toolchains.
- Strong communication skills, with the ability to articulate feedback and creative intent clearly across cultures and disciplines.
- Basic English communication(spoken and written)
Desired Qualifications:
- Passion for competitive PVP games.
- AAA experience on stylized, FPS games.
- Experience in team management and collaborating with external partner teams.
- Bilingual proficiency (Mandarin) to interface effectively with partner studios.
As a part of the application process, you will be expected to provide a portfolio or demo reel of your work and may be asked to complete an art test.
Our Perks:
- Full relocation support
- Comprehensive health insurance for you, your spouse, and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can deepen your knowledge of our players and community through games
- We’ll double down on your donations of time and money to non-profits
As published by Riot Games. Applications are handled on their site.
One click, then it is written
Apply to Riot Games with a resume written for this role.
Queue Senior VFX Artist - VALORANT and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Riot Games’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- 25 sent a week, free
- No card
- Nothing sent until you say so
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Put this to work
Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
500 free credits on sign-up. No card. Nothing is sent until you say so.
Listed from the job board Riot Games publishes. Refolk is not the employer and does not handle their hiring. Applications go to Riot Games directly.