Senior Technical Producer, 1st Party Platforms - Central Compliance & Release
Riot Games · Los Angeles, USA
- Location
- Los Angeles, USA
- Level
- Senior
- Posted
- Yesterday
About this role
As Technical Producers at Riot, we lead passionate technical teams to create products and experiences that want to achieve maximum developer and player value. We guide development, smash through obstacles, and push projects across the finish line while making sure that our teams are sustainable and have a great collaborative environment.
As a Senior Technical Producer on the Central Compliance and Release team, you will partner with Engineering and Tech Leads to align on the product technical plans against Mobile 1st Party Platform guidelines and collaborate with Publishing to develop best practices to maximize the marketing potential of titles. You will lead passionate, cross-functional teams to achieve player value through the planning and integration of 1st Party Best Practices and requirements into their products. Your strong vision and leadership skills will ensure we stay one step ahead of the needs of our 1st party partners and game teams by building trust and a deep understanding of their pain points. You will collaborate with teams across Riot to successfully integrate requirements against dependencies, risk factors, and success criteria. You will oversee delivery, build work systems, maintain execution, and provide initiative leadership with visibility on complex deliverables. You will report to the Sr. Manager of Production on Riot’s 1st Party Operations Team.
Responsibilities:
- Develop 1st Party product and development strategies with tech teams across Riot
- Plan technical brainstorm sessions between 1st Party Platform Partners (e.g. Sony, Apple, etc.) and Riot technical/game teams to overcome blockers and develop new features
- Decompose requirements into technical execution plans for products to successfully launch and continually update on 1st party platforms
- Provide actionable insights to product teams and drive impactful collaboration with cross-functional teams (i.e. Engineering, Marketing, Payments, etc.)
- Drive discussions to integrate platform technical, legal, and business compliance (SDK/APIs, parity, etc) across workstreams
- Investigate technical issues and deliver solutions towards 1st party standards, technical opportunities, and best practices
- Partner with Publishing and Legal to review contract language and clearly disseminate obligations contained within each contract
Required Qualifications:
- Minimum of 6 years of experience as a Technical Producer, Release Manager, Technical Account Manager, or Technical Product Manager working with 1st party platform development teams
- Bachelor's degree in Computer Science or a related field, or equivalent experience with strong technical knowledge and problem-solving skills.
- Deep understanding of Mobile game development lifecycle and processes, gaming ecosystems or gaming platforms, technologies, and 1st party processes
- Experience working with Apple, Google, Microsoft, Sony, and/or Nintendo
- Excellent written and verbal communication skills, including the ability to clearly articulate business impact and technical constraints tailored to any audience
- Ability to understand and engage with technical teams on highly complex projects
- Understanding technical components of projects including architecture, tools and deployment practices that development teams employ
Desired Qualifications:
- Experience collaborating with channel partners, systems integrators, submissions teams, and developers to deliver high-impact solutions
- Familiarity with TRC, XR, Lotcheck guidelines and 1st party toolsets
- Experience with Agile/Scrum methodology and project management software such as JIRA, Trello, Airtable, etc
- Experience creating product release and go-to-market plans
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data
- Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
- Accessing Company assets, secure digital systems, and networks
- Ensuring a safe interactive environment for players and other Rioters
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
As published by Riot Games. Applications are handled on their site.
One click, then it is written
Apply to Riot Games with a resume written for this role.
Queue Senior Technical Producer, 1st Party Platforms - Central Compliance & Release and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Riot Games’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- 25 sent a week, free
- No card
- Nothing sent until you say so
More roles at Riot Games
See all- Today
- Today
- Today
- Today
Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)
Sydney, Australia
StaffEngineering - Today
Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Australia-Based; Relocation & Visa Sponsorship Provided)
Sydney, Australia
StaffEngineering - Today
Staff Software Engineer, Social & Store - Unpublished R&D Product ( Australia-based, Relocation and Visa Sponsorship provided)
Sydney, Australia
StaffEngineering
Similar roles elsewhere
See more- Today
Staff Software Engineer, Developer Experience & Workflows - VALORANT
Riot GamesLos Angeles, USA +1
$193k - $269k/yrStaffEngineering - Yesterday
Senior Software Engineer, Riot Client - Publishing Platform
Riot GamesLos Angeles, USA
2 locationsSeniorEngineering - Yesterday
Staff Software Engineer, Infrastructure - Central Technology
Riot GamesLos Angeles, USA
StaffEngineering - Yesterday
Technical Producer II, Infrastructure - Central Technology
Riot GamesLos Angeles, USA
Mid levelEngineering - Yesterday
Software Engineer I, Entry-Level (Graduation Date: Fall 2026-Summer 2027) - US
DoorDashLos Angeles, CA +4
$107k - $158k/yrEntry levelEngineering - Yesterday
Engineering Configuration & Change Manager
Apex SpaceLos Angeles, California
$140k - $195k/yrManagerEngineering
Put this to work
Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
500 free credits on sign-up. No card. Nothing is sent until you say so.
Listed from the job board Riot Games publishes. Refolk is not the employer and does not handle their hiring. Applications go to Riot Games directly.