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Senior Narrative Designer - Unpublished R&D Product

Riot Games · Shanghai, China

Location
Shanghai, China
Level
Senior
Posted
Yesterday
Design
Tailor my resume to this role

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About this role

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to create and iterate player-focused designs that will delight millions around the world.

This role sits at the intersection of narrative design, implementation thinking, prototyping, and player experience craft. You will work closely with design, art, engineering, audio, VFX, UI, and production to develop scalable, high-quality narrative delivery that feels clear, immersive, and natural to players.

Responsibilities

  • Define how narrative should be delivered to players across gameplay and game systems
  • Translate story goals, tone, and thematic direction into strong player-facing presentation
  • Build delivery strategies for different types of narrative content
  • Prototype and validate presentation ideas to test readability, emotional clarity, and production viability
  • Partner cross-functionally to plan and support the implementation of narrative content in-game
  • Help identify production needs, dependencies, risks, and tradeoffs for narrative presentation work
  • Review integrated content in-game and improve pacing, clarity, immersion, and overall player experience
  • Capture learnings and help evolve reusable approaches for narrative delivery

Required Qualifications

  • 6+ years of professional experience in narrative design, game design, implementation design, or a related discipline
  • Deep understanding of interactive narrative and how it connects to gameplay and systems
  • Experience prototyping and validating narrative or player-facing design ideas in-game
  • Strong game design instincts and comfort shaping narrative through interactive experiences
  • Experience collaborating with cross-disciplinary teams across multiple stages of development
  • Comfort working in ambiguous, evolving development environments
  • Good understanding of Riot's products

Desired Qualifications

  • Experience in a lead or highly ownership-driven narrative presentation, implementation, or systems-facing narrative role
  • Experience working with tools or runtime narrative delivery
  • Strong instincts for scalable narrative delivery under production constraints
  • Fluency in written and spoken English

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

As published by Riot Games. Applications are handled on their site.

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Queue Senior Narrative Designer - Unpublished R&D Product and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Riot Games’s form for you.

  1. 01Drop your resume

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  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

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  • 25 sent a week, free
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Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • New matches ranked and written before you are up.
  • Every bullet stays inside what your history supports. Nothing invented.
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Listed from the job board Riot Games publishes. Refolk is not the employer and does not handle their hiring. Applications go to Riot Games directly.