Visual Designer - Wild Rift (Contract)
Riot Games · Shanghai, China
- Location
- Shanghai, China
- Posted
- Today
About a minute 500 free credits No card
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- Draft the cover letter, score the fit
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About this role
Company Introduction
Founded in 2006 by passionate entrepreneurial gamers, Riot Games centers its game development philosophy on player experience. The studio debuted League of Legends in 2009, which earned widespread critical acclaim and grew into the world’s most-played video game with over 100 million monthly active players. The global player community forms the core foundation of Riot’s business, driving continuous iteration and optimization of in-game player experience.
Role Overview
Riot Visual Designers seek to craft the best player experiences through their knowledge of graphic design, interactivity, layout, typography, color theory, and illustration. Designers collaborate with cross-disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for visual communication design challenges.
As a Visual Designer for Wild Rift, you embody this approach as the execution core of the Publishing Art team. You deliver high-quality visual assets across all player touchpoints, partner with cross-functional teams to bring campaign visions to life, and ensure visual excellence in every deliverable. This role focuses on hands-on production and design implementation, serving as a key driver in translating high-level brand strategy into impactful visual campaigns to delight global players.
This role is based in Shanghai, China.
Core Responsibilities
- Visual Execution & Production: Independently execute end-to-end advanced visual design production (Visual Identity/social assets/event materials) to deliver high-aesthetic global publishing content.
- Brand Consistency: Rigorously apply global brand guidelines to ensure every asset aligns with the Wild Rift visual identity across all marketing channels.
- Cross-Functional Collaboration: Work seamlessly with motion, illustration, and localization teams to unify visual messaging and ensure smooth, efficient creative workflows.
- Vendor & Asset Support: Assist in reviewing outsourced deliverables and provide precise, actionable visual feedback in line with Riot’s quality bar.
- Resource Stewardship: Manage and organize scalable visual asset libraries; contribute to the maintenance of standardized design production files.
Qualifications
Required Qualifications
- 5+ years’ professional experience as a Visual Designer within games, entertainment, or high-end advertising industries.
- Mastery of core craft: Strong portfolio demonstrating expertise in layout, typography, visual system construction, and commercial design.
- Advanced technical proficiency in Adobe Creative Suite (Photoshop, Illustrator, After Effects), Figma, and 3D production tools (Cinema 4D or Blender). Familiarity with collaboration tools such as Miro is a plus.
- In-depth understanding of full creative production workflows, covering motion and VI asset development standards.
- Solid English reading/writing for design communications; functional spoken English. fluent Mandarin.
Desired Preferred Qualifications
- Proficiency in visual art pipeline (C4D/Blender, posing, lighting, compositing etc.) to streamline guidance for outsourcing.
- Multi-platform design experience covering mobile, social media, and web-based visual development.
- Experience in translating creative briefs into successful marketing campaigns with clear impact.
- Expertise in crafting high quality Key Art for marketing campaigns; strong understanding of motion design and storytelling to elevate digital publishing assets.
Core Hiring Criteria
Successful candidates excel through robust design craftsmanship, a collaborative mindset, and player-centric decision-making. We prioritize candidates with strong player empathy who prioritize the end-user experience throughout all design work. We also value grounded, resilient team members who thrive within fast-paced, rapidly evolving working environments.
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China
As published by Riot Games. Applications are handled on their site.
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Apply to Riot Games with a resume written for this role.
Queue Visual Designer - Wild Rift (Contract) and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Riot Games’s form for you.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- 500 free credits
- No card
- Nothing sent until you say so
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Paste your career in once. Every application after that is written for you.
Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.
01Drop your resume
A PDF or a LinkedIn URL. About a minute, once.
02I rank the openings
Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.
03Each one is written up
Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.
- New matches ranked and written before you are up.
- Every bullet stays inside what your history supports. Nothing invented.
- Queued, submitted, interviewing, offer: one screen, not a spreadsheet.
500 free credits on sign-up. No card. Nothing is sent until you say so.
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