RefolkCandidates
Open now

Modeling Outsource Lead

Epic Games · Porto Alegre, Rio Grande do Sul

Location
Porto Alegre, Rio Grande do Sul, Brazil
Posted
4 weeks ago

About this role

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

Psyonix is searching for a Modeling Outsource Lead to support and supervise creative content provided by outsourcing partners. The Modeling Outsource Lead will provide front-line creative feedback for work submitted for review and implementation. The ideal candidate would be a talented artist who can communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo references, creating asset block-outs, creating simple block-out paintovers, and managing the in-engine implementation of art assets.

In this role, you will

  • Work with the Art Leads, Art Production and Director level to establish visual direction for our outsourcing vendors
  • Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors
  • Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are relayed by internal artists, level designers, game designers, and production to understand the needs and goals of props being created
  • Provide and manage documentation of processes and procedures for the vendor with the understanding of the technical constraints, including vert count management, material setup, LOD generation, PBR texture creation and in-engine implementation
  • Train outsource partner artists in Psyonix's specific techniques and best practices
  • Foster remote teams enthusiasm for the project
  • Work with internal stakeholders and or IP owners on licensed asset approvals

What we're looking for

  • Experience in shipping AAA titles across multiple platforms
  • Experience shipping high-quality game ready assets for production, with an emphasis on stylized art / stylized realism
  • Must have a strong portfolio showing executed game assets for hard surface and organics, and experience/examples of shaping outsource team development
  • Strong understanding of latest toolsets in game art creation, including (but not limited to) Unreal Engine 5, Substance Painter, Marmoset Toolbag, Perforce, 3D modeling and 2D/3D texturing software (A plus if experienced with Flow (“Shotgrid”) and Miro)
  • Highly organized, self-driven, customer focused, excellent visual and verbal communication, and a great team player
  • Ability to clearly critique, mentor, and improve art and artists through written and visual feedback loops
  • A keen understanding of technical hurdles, the ability to autonomously make choices to further art quality, and to identify and navigate problems in a timely manner
  • Experienced working within a team and a high-pressure, high-volume production environment

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees (EEs) and dependents (deps). Our current benefits package includes coverage for medical, dental, and life insurance. We also offer supplemental benefits including daily meal vouchers, and commuter benefits for onsite employees.

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

As published by Epic Games. Applications are handled on their site.

One click, then it is written

Apply to Epic Games with a resume written for this role.

Queue Modeling Outsource Lead and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Epic Games’s form for you.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • 25 sent a week, free
  • No card
  • Nothing sent until you say so

More roles at Epic Games

See all

Put this to work

Paste your career in once. Every application after that is written for you.

Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • New matches ranked and written before you are up.
  • Every bullet stays inside what your history supports. Nothing invented.
  • Queued, submitted, interviewing, offer: one screen, not a spreadsheet.

500 free credits on sign-up. No card. Nothing is sent until you say so.

Listed from the job board Epic Games publishes. Refolk is not the employer and does not handle their hiring. Applications go to Epic Games directly.