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VFX Artist

Wildlife Studios · São Paulo

Location
São Paulo
Level
Mid level
Posted
2 months ago

About this role

About the Team
The Art Team at Wildlife is growing. With an audience that numbers in the millions, our games have the power to impact countless lives. Our games connect people with interesting characters, vibrant worlds, and unforgettable experiences.
That’s no small task, but we have a powerful secret weapon: our people. The Wildlife team is a collection of world-class talent, a team focused on synergy, collaboration, and growing strong together.

About the Role
Our Real-Time VFX Artists help breath life, depth and immersion to our game experiences. For that to happen, the Real-Time VFX Artists work closely on all aspects of the game development process. Our Real-Time VFX Artists have a strong sense of elevating gameplay by adding dynamic, clear and breathtaking effects that will astonish our players.

Who you are:
Craft Knowledge: You craft and implement compelling moments using your knowledge of shape language, values, colors, textures and animation principles.
Team Player: You are a self-motivated team player who proactively seeks feedback and shares knowledge.
Pipeline: You are always on top of the latest tools and techniques to help shape our pipelines.
Software Expertise: You have experience working across multiple software packages to create effective VFX assets such as Photoshop, After Effects, Maya, Substance Designer, Unity, etc.

What you’ll do:
Collaboration: You will work closely with Art Directors to help establish a cohesive look for our games. You will also work with various other artists and disciplines such as engineering, design and audio to bring viscerality to our gameplay.
Problem Solving: You will prototype VFX and shaders which effectively develop tone and pacing of gameplay events.
Communication: You will use your excellent communication skills in a collaborative and diverse work environment.
Game Developer Mindset: You will balance both the quality and efficiency of your VFX assets while working under tight deadlines.
Prototyper: To achieve the best product value, you will iterate on what feels right. You’ll be tasked with concepting and blocking out solutions to test in game during the development process. It’s not all about the polishing.

What you’ll need:
• Experience working as a VFX Artist in games or proven ability to execute real-time assets with a style varying from realistic to stylized
• A resume and an online portfolio showcasing your work.

  • You know your way around at least one game engine (Unity) and understand the various parts of the game development pipeline.



Pluses:

  • You have experience working in mobile titles.
  • You own a basic knowledge of motion graphics and 3d asset creation.



We welcome people from all backgrounds who seek the opportunity to help build the best gaming company, where everyone thrives.
Please note that an art test may be required during the evaluation process.

About Wildlife
Wildlife is one of the leading mobile game developers and publishers in the world. We have released more than 60 titles, reaching billions of people around the globe. Today, we have offices in Brazil, Argentina, Ireland, and the United States. Here, we create games that will excite, intrigue, and engage our players for years to come!

Equal Opportunity & Affirmative Action
Wildlife is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, colour, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state, and local law.
We’re committed to providing accommodations for candidates with disabilities in our recruiting process. If you need any assistance, please let us know at recruitment@wildlifestudios.com.

As published by Wildlife Studios. Applications are handled on their site.

Skills this posting mentions

PhotoshopAfter EffectsTextures.js

About Wildlife Studios

Wildlife is a leading mobile gaming company based in São Paulo, Brazil. Our games have been downloaded over 4.5 billion times globally and we are one of the top mobile game developers and publishers in the world. Wildlife's portfolio includes hit games such as Racing Penguin, Bike Race, Sniper 3d, Zooba, Tennis Clash, War Machines, Color by Number & Midas Merge. Global, diversified, and backed by top-tier investment firms, our 500+ employees are located in our offices in Brazil, the United States and Helsinki. We believe in games that are free-to-play and played on smartphones - the largest and fastest growing platform. Join us on our journey to create unforgettable gaming experiences. Discover more about our projects, company culture, and career opportunities on our website.

All 21 openings at Wildlife Studios

One click, then it is written

Apply to Wildlife Studios with a resume written for this role.

Queue VFX Artist and I read the posting, rewrite your resume against it, draft the cover letter, and score the fit. Then you press send, or press one button and I fill in Wildlife Studios’s form for you.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • 25 sent a week, free
  • No card
  • Nothing sent until you say so

More roles at Wildlife Studios

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Put this to work

Paste your career in once. Every application after that is written for you.

Drop a resume or a LinkedIn URL. I rank the live openings against it, rewrite the resume and write a cover letter for the best of them, and fill in the employer's form when you press the button. You read, you decide what goes out.

  1. 01Drop your resume

    A PDF or a LinkedIn URL. About a minute, once.

  2. 02I rank the openings

    Every weekday morning, the live catalog scored against your history. Up to 20 worth your time, not two hundred links.

  3. 03Each one is written up

    Resume rewritten for the posting, a cover letter, a fit score. Press send, or let me fill in the form.

  • New matches ranked and written before you are up.
  • Every bullet stays inside what your history supports. Nothing invented.
  • Queued, submitted, interviewing, offer: one screen, not a spreadsheet.

500 free credits on sign-up. No card. Nothing is sent until you say so.

Listed from the job board Wildlife Studios publishes. Refolk is not the employer and does not handle their hiring. Applications go to Wildlife Studios directly.